Sentinels of Earth Prime - Siren Beneath the Sea Unlock

1 year ago
7

This is by far my least favorite of the unlocks. The enemy is Spite since he can be easy to neutralize. Environment is somewhat moot since he destroys it immediately, so just pick something that doesn't have a secondary effect to mess with you.

We have TL here to play a bunch of cards, pick them up, and repeat. Her power can give Siren the draws she needs to find her Weather Effects and get the other needed cards in play.

For Siren, we need both Loas in play, to use the powers on 9 different weather effects, and mitigate something like 50 damage from weather effects via Loa. Super tedious...

Captain Cosmic is here to increase the number of targets. With some help from Visionary and Cosmic Crest, his constructs are completely indestructible. From there, I just need to get more and more of them out for Siren.

Grandpa Legacy is here for his usual utility. His power gives more power plays to either give Siren card draws or power plays to get everything done.

Finally, Visionary is here for the immunity tricks. Twist the Ether can turn all of Spite's damage into a single type to be blocked by Lead from the Front/Next Evo and she can help supply card draws and extra pickups around the field. As a kicker, she has the ability to Levitate away from the environment, making it even more of a nonfactor.

Now, with this video, I am done with Earth Prime until the first (and only?) expansion comes out. At which time I will probably try to showcase the new content and then unlock the rest of the variants.

Loading comments...