Premium Only Content
EPISODE 16 - Field of Glory II Medieval - Campaign - Rus vs Swedish 1240 - Battle 2 - Part 2
\\\ Notice - These videos are intended for a mature audience only. ///
I could really use your help in growing this channel. It takes hours for me to record, edit, render, & upload these videos, but only a second for you to hit that “Like” or “Subscribe” button, so if you Liked the Video, Please “Like it” and “Subscribe”, it will help my videos get recommended to other viewers. Also feel free to leave some comments, I would love to hear from you.
WELCOME NEW SUBS!!!!
EPISODE 16 - Field of Glory II Medieval - Campaign - Rus vs Swedish 1240 - Battle 2 - Part 2
0:00 Intro and planning
03:15 Battle is Resumed
44:03 Next Time
My intent is to play each part of this game. I plan on one video each week that will last approximately 50 - 60 minutes in length.
Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD.
This was the heyday of the mounted knight. Armoured from head to toe by the later 12th century, European knights rode heavy horses in tight formation, and delivered a devastating charge with couched lances.
Major themes of the period include the struggles of the Kings of France against the Kings of England and the German Emperors, the English wars of conquest or attempted conquest against the Welsh, Scots and Irish, the Baltic Crusades and the Mongol invasion of Eastern Europe. With dynastic struggles and rebellions by powerful nobles thrown into the mix, Europe was in an almost constant state of war.
Field of Glory II Medieval allows you to take command of the armies of the Anglo-Saxons and Normans, post-conquest England, France, Germany, Scotland, Wales, Ireland, the Low Countries, the Free Cantons, Denmark, Norway, Sweden, Bohemia, Poland, the Teutonic Knights, the pagan Old Prussians and Lithuanians, Russia, Hungary, the Cumans, Volga Bulgars and Mongols in an endless variety of battles and campaigns set in 11th-13th century North and Central Europe.
Field of Glory II Medieval has more than 100 beautiful and historically accurate fully animated troop units, each with multiple variations to bring out the color and variety of the era. Watch the swords flash and the arrows fly! Count the cost of victory or defeat as bodies litter the battlefield.
Field of Glory II Medieval has a campaign system that concentrates on the battles, and allows real strategic decisions without time spent moving armies around a strategic map. Each battle is vital to your progress. Your army will gain experience and elan as it goes from victory to victory against your enemies and their allies.
There are four historically-based campaigns covering major conflicts of the era: The Angevin Empire, The Northern Crusades, Alexander Nevsky and the Mongol Invasions.
Victory will require determination and tactical mastery.
Accurate simulation of battle in the High Middle Ages.
29 nations and factions covering North and Central Europe from 1040 AD to 1270 AD.
Historical scenarios covering key engagements of the period on an epic scale. These include Hastings 1066, Tinchebrai 1106, Trutina 1110, Crug Mawr 1136, The Standard (Northallerton) 1138, Steppes 1213, Bouvines 1214, Otepää 1217, Kalka River 1223, Bornhöved 1227, Lake Peipus 1242 and Kressenbrunn 1260.
Armies covered include Anglo-Saxons, Normans, post-conquest English, French, Imperial and Feudal German, Lowland Scottish, Highland/Isles Scottish, North and South Welsh, Irish, Anglo-Irish, Low Countries, Free Cantons, Danish, Norwegian, Swedish, Bohemian, Polish, Teutonic Knights, Old Prussians, Lithuanians, Russians, Hungarians, Cumans, Volga Bulgars and Mongols. 12 selectable scenarios include: Open Battle, Enemy expecting Reinforcements, Own side expecting Reinforcements, Flank March, Rearguard, Advance Guard, Kill the King, Escort Baggage Train, Own Side Defending, Enemy Defending, Relieve Besieged Fortress, Enemy Relieve Besieged Fortress.
Campaign mode allows you to play through historically-based campaign scenarios or “what-if” campaigns between any two opposing nations with thousands of permutations. Each victory increases the experience and elan of your core units. You can give each of them its own unique unit name. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay.
Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns.
Classic turn-based, tile based gameplay.
Easy to use interface, hard to master gameplay.
Battles can range from a few units to as many as 80 units per side.
Named generals who can influence combat and morale of units under their command.
-
57:51
CAPT JAKE's Sim Racing, and Gaming
8 hours agoEPISODE 243 - Order of Battle WW2 - Red Star - Moscow - Part 2
101 -
59:01
The Liberty Lobbyist
5 hours ago"We Only Have NOW To Make a Difference"
22.3K2 -
4:16:41
CatboyKami
6 hours agoStalker 2 Blind playthrough pt1
22.3K2 -
1:06:27
Russell Brand
6 hours agoNeil Oliver on the Rise of Independent Media, Cultural Awakening & Fighting Centralized Power –SF498
193K266 -
1:39:14
vivafrei
6 hours agoSoros Karma in New York! Tammy Duckwarth Spreads LIES About Tulsi Gabbard! Pennsylvania FLIPS & MORE
92.5K71 -
1:57:36
The Charlie Kirk Show
6 hours agoInside the Transition + The Bathroom Battle + Ban Pharma Ads? | Rep. Mace, Tucker, Carr | 11.21.24
142K62 -
59:20
The Dan Bongino Show
9 hours agoBitter CNN Goes After Me (Ep. 2375) - 11/21/2024
914K3.86K -
57:28
TheMonicaCrowleyPodcast
4 hours agoThe Monica Crowley Podcast: Mandate into Action
23.5K2 -
1:02:09
TheAlecLaceShow
6 hours agoGuests: Alex Marlow & Terry Schilling | Justice For Laken Riley | Russian ICBM | The Alec Lace Show
36.1K8 -
1:51:15
Danny Haiphong
6 hours ago $12.16 earnedMARK SLEBODA & SCOTT RITTER: NATO ATTACKS RUSSIA, PUTIN FIRES ICBM WARNING SHOT AT UKRAINE—WW3 NEXT?
80K26