Sons of the Forest | UPDATE 9 | Optimization! Silent Alarm, Creepys Explode, New Enemies and More!

10 months ago
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What's going on everyone? Sharpie360 here and today we are checking out Update 9 for Sons of the Forest! This update brings some well needed optimization to the game. We got a new cannibal heavy and a returning "new" endgame enemy. The radio is placeable now. We can also make a Silent Alarm trap as well. The focus of this patch was mainly optimizing and fixing a whole laundry list of issues.

*[ TIMELINE ]*
0:34 - Silent Alarm Trap
2:03 - Placeable Radio
2:33 - New Enemy Types
3:07 - Returning "New" Endgame Creepy Enemy
3:23 - Creepy Enemies Explode
4:33 - Inventory Camera Speed
5:03 - Blueprint Batch Place
6:27 - Patch Notes
7:53 - Wrap Up / Debug Console Gripe
8:34 - Thanks for Watching!

FULL PATCH NOTES on Steam: https://store.steampowered.com/news/app/1326470/view/3674427509452699476

Thanks for watching and until next time,
Sharp Out!

*[ Endcard Track ]*
Pecan Pie - Night Gatherings
https://uppbeat.io/track/pecan-pie/night-gatherings
License code: 15ADWSR1VKVV7AIU

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