Unreal Engine 5.1 Endless Runner Tutorial - Part 8: Adding Custom Character #8

10 months ago
22

Welcome back to part 8 of our tutorial series for creating an Endless Runner game in Unreal Engine 5.1! In this video, we'll show you how to add Custom Characters and Retarget the Animations.

Assets: https://bit.ly/3pCAXJ7
Note: Before using any of the assets, please make sure to read the Readme file provided.

Reallusion's Auto Setup: https://bit.ly/456XSvH

Bones and Retarget Chains List: https://bit.ly/3YEbJY8

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00:00 Disclaimer
00:14 Introduction
01:14 Installing Auto Setup (Only for CC4 Characters)
02:20 Importing Characters
04:36 Adding IkRig for Custom Character (Don't Skip)
09:50 Retargeting Anims from Manny to Custom Character
13:15 Adding IkRig for YBot (To Retarget Sliding Animations)
14:34 Adding IkRig of YBot to the Custom Character (Works for any character)
16:01 Retargeting YBot Animations
19:05 Setting Root Lock for Animations
19:20 Creating Anim Montage
19:41 Adding Custom Character BP
21:33 Final Preview
22:08 Outro

Track Title: Tranquility
Music by: TeknoAXE
Music Link: https://youtu.be/08ddPOJnTL4

// Ignore the tags below. They are provided for reference purposes only.

Tags:
Game Development, Unreal Engine 5, Endless Runner Tutorial, Game Design, Game Programming, Game Tutorial, Indie Game Dev, Game Development Series, Endless Runner, Subway surfers, Tutorials, Game Development for Beginners, Game Development Tutorial, Game Development Step-by-Step, Game Development Walkthrough, 3d Character, unreal character, animations

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