Goof Troop SNES Walkthrough Part 2

15 years ago

Part 2: Why do they make rooms luck-based?

rest of level 1 (beach) - start of level 2 (country)

Boss Jester Hole: Pretty easy, when you run out of barrels, just throw what you can catch at the Jesters that pop out of the hole! :D

Otherwise, everything else is explained pretty well in the video!

Enjoy!

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