Random Gameplay 43: Yoshi's Island (GBA Version) + Facecam Test!

9 years ago
6

Why Yoshi's Island when I made a walkthrough on it before? Why not? Well, actually it's because I didn't 100% the levels like I did here so I thought I would play the game differently. Plus the game is fun and worthy of playing through it a unlimited amount of times. :P

Why a facecam? Check this video out:
https://www.youtube.com/watch?v=kJmhd84eAqE
Basically this is the followup test video showing more of how they would be like if I made them with a facecam. So consider this a more polished followup to that video demonstration to show more of how they could (or would) be like. I can always tweak the layout of course and thus feedback on it is welcome.

So I gotta ask you again now that I made this followup:

1: Now seeing it in a more "practical" sense through making this "mock part 1" of a walkthrough. Would you like me to include a facecam in my videos?

2: If yes to the above, do you like a setup such as this? Basically the sidebar(s) would "fit" the game I'm playing and thus I would have different sidebars for each game. In this case, I made it with digital crayons to fit Yoshi's Island's art theme. But it's not too busy in color variation so I can add stuff to that sidebar if need be like that bit of text correcting my blunder regarding Yoshi's Island DS's controls near the end. I could do sidebars on both sides, a "blurred" version of the video to fill the edges, stretching the video to fill it, moving the facecam and it's shadow anywhere, adding a border to the game video and/or the facecam, etc... I basically have free reign over it's design as I have gotten very experienced in video creation and graphic design.

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Here are my other main accounts if you'd like to follow them:

My deviantART: http://www.pkgam.deviantart.com
My Tumblr: http://www.pkgam.tumblr.com
My Facebook: https://www.facebook.com/PkGam

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Enjoy!

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