Donkey Kong Country 3 105% Walkthrough Part 14: The Swing of Things

10 years ago

These are those sorts of levels that display all the information you need to make progress even on a blind run, but most likely will still have to practice them due to the execution being relatively feel-based.

Time Stamps:

World 7, Kaos Kore:
0:00 Konveyor Rope Klash
8:25 Baffle's Code Room
9:08 Creepy Caverns (The words don't start with a "K". What?

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