Build Engine Tutorial EP2 - Sectors and Textures | Learn How To Make Maps For Duke3D, Shadow Warrior

11 months ago
2

https://discord.gg/NBQrnxErek
Patreon - https://www.patreon.com/raven67854
Member - https://youtube.com/c/raven67854/join

In our second tutorial we will learn how to make new sectors, combine them, removed unused vertices to reduce our wall count. Then we will look at applying textures, panning/scaling textures and aligning textures.

*** Chapters ***
00:00 - Intro
01:05 - Creating and Joining New Sectors
06:50 - Raising/Lower Sector Height | pgUP / pgDN
07:40 - Changing Wall, Floor or Ceiling Textures | V / G(type value)
10:05 - Panning, Scaling, Aligning Textures | Numpad 2,4,6,8,5 | O
12:55 - Saving A Duplicate and Testing Our Level
14:13 - Outro

Become a member and support the channel + perks!
https://youtube.com/c/raven67854/join

Join me on - Odysee Invite Code
https://odysee.com/$/invite/@Raven67854:1

*** Social / Information ***
Twitter - https://twitter.com/Raven67854
Patreon - https://www.patreon.com/raven67854
Become a member - https://youtube.com/c/raven67854/join
Steam Group - http://steamcommunity.com/groups/RGC67854
TwitchTV - http://www.twitch.tv/raven67854
Discord - https://discord.gg/NBQrnxErek

#retro #retrogaming #mapeditor #raven67854

Loading comments...