Major Update to my VR Flight Simulator made in Godot 4.0
11 months ago
31
Plugins used in this video:
Godot Aerodynamic Physics: https://github.com/addmix/godot_aerodynamic_physics
Godot Utils: https://github.com/addmix/godot_utils
XR Tools (for Godot): https://github.com/addmix/xr_tools
My last update video:
https://youtu.be/Z78dFrQNE88
If any of you would like to see content diving deeper into the specifics of aerodynamic simulations, flight assist systems, or aircraft design, the math behind it, and tips and instructions for implementing them, let me know, I hope to upload more consistently, but I need to become better at making "good" content. I'm not sure how coherently or effectively I could make learning content, but I am willing to give it a try.
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