Amnesia and Story Structure - Character Development in Fallout: New Vegas - Extra Credits

ExtraCreditsPublished: July 7, 20161 views
Published: July 7, 2016

Storytelling tropes, such as the three-act structure, help us build good narratives in games, but often times games induce amnesia on the player-character to skip over act 1 without tying its inclusion meaningfully into the story. What are some good examples of amnesia in games?
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