Setup vehicle in Unreal Engine 5 using Chaos System (Blender to Unreal Engine)
In this video, I'll be rigging a vehicle in Blender using a free add-on and importing the vehicle into Unreal Engine and setting it up using Unreal's Chaos Vehicle System.
- Free Blender vehicle rig add-on for Unreal Engine: https://continuebreak.gumroad.com/l/uYsaQ
- Sketchfab artist profile: https://sketchfab.com/goobee550
- Credits for the model used in the video: "Porshe Taycan" (https://skfb.ly/oCMyr) by Mikhail Goor is licensed under Creative Commons Attribution (http://creativecommons.org/licenses/by/4.0/)
- Website to find mechanical info on vehicles: https://www.automobile-catalog.com/
- Formula for calculating vehicle turning angle: atan(vehicle wheelbase/(vehicle length - vehicle width))
- Answer will come back as radian. Convert radian to degrees to get the final answer.
- Measurements have to be in millimetres (mm) for the formula to work
e.g. atan(2900/(4963-1966))
= 0.768950605 rad
radian to degrees conversation = 44.057624320641 (44.1)
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