How to use the cavalry in Marshals Unleashed Napoleonic wargaming

1 year ago
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Cavalry charges can stop an enemy advance or weaken and destroy enemy units. The commander can choose to withdraw the unit to safety or occupy the ground after the charge. If the ground is occupied, the enemy unit must withdraw to safety and leave the square. Charges are executed in a straight line on open fields with no obstacles in the path. Cavalry can also use roads through woods and open fields to charge enemy units within their range of operation. Starting a cavalry charge from behind a friendly unit, building, or woods is allowed if the unit can be positioned within its square and charge in a straight line. This also applies to mass cavalry charges.

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