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USA Superweapons General: C&C Untitled (Zero Hour Mod) Let's Play
A mod from "No Life Studios" C&C Untitled is a overhaul of C&C Generals Zero Hour that replaced and edits many in-game models and adds/replaces many units and edits details of existing units from Zero Hour, including in-game models of the units.
The Superweapon General of the C&C Untitled Mod receives many edits, Units in her arsenal include: XF-32 FIST (a twin barreled heavy tank that also has a auto-cannon pod, Disruptor which disrupts enemy electronics so it reduces the enemies rate of fire, Nimitz which has a EM cannon that disables vehicles and can burn infantry, Microwave Tank which looks like a Humvee with a satellite dish, Tomahawk Launcher, Raider Gunship, Falcon Gunship which is a helicopter that can drop EMP bombs, and Stealth Fighter (technically not a fighter as it has no air to air combat abilities) has a different model and has a EMP Payload and can be upgraded to also have Bunker Busters. She can also give her Assault Firebase and XF-32 with railguns (the upgrade description also mentions something called a Dadfinder).
The mod can be found on ModDB, look it up. The old C&C games as part of the Ultimate Collection can be found on the Official EA App. Please look up the C&C Untitled on ModDB. It is also possible to procure C&C Untitled through the GenLauncher tool for C&C Generals Zero Hour which can be found on ModDB (where it also has the 1920 1080 resolution)
If you like video game mod gameplay, check out my YouTube Channel and Facebook page. I'm also on Instagram.
https://www.youtube.com/channel/UCYfDFcLhjok8Ip6rJHtzAYA
https://www.facebook.com/zanyonepip
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0:00: This video showcases the Superweapons General under the C&C Untitled mod.
0:11: In default Zero Hour the Superweapons General control rods quadruple the power output, in this mod the building starts off giving 10 power and can be doubled to 20.
0:47: The Marines and the Army are completely seperate branches of the US Military.
1:45: It's one of those British double decker busses.
2:12: The Superweapons General Stealth Bomber has a EMP Payload
2:33: It appears the NLS mod team decided to create a bank as a capturable building.
3:01: Yes, it is saying dadfinder.
3:33: Microwave Tank more like Microwave Humvee
4:43: Technically not a missile system now.
5:05: Going to get the busses out of the way for when we move to assault the enemy base.
5:24: The Tomahawk launcher replaces the MLRS of the default USA
6:05: There's the EMP Payloads
6:30: the Plasma Defense consumes A LOT of power.
7:15: Owning a Gas Station isn't the most glamorous of things to own.
7:53: You can give the the IFV a anti-tank gun.
8:32: I Put Bunker Busters in the Stealth Fighter payload.
9:12: Now we attack the enemy base
9:28: The Falcon Gunship can drop EMP bombs.
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