Premium Only Content

EPISODE 9 - Field of Glory II Medieval - Quick Battle – Bulgarian vs Ottoman Turkish - Part 2
\\\ Notice - These videos are intended for a mature audience only. ///
I could really use your help in growing this channel. It takes hours for me to record, edit, render, & upload these videos, but only a second for you to hit that “Like” or “Subscribe” button, so if you Liked the Video, Please “Like it” and “Subscribe”, it will help my videos get recommended to other viewers. Also feel free to leave some comments, I would love to hear from you.
WELCOME NEW SUBS!!!!
EPISODE 9 - Field of Glory II Medieval - Quick Battle – Bulgarian vs Ottoman Turkish - Part 2
0:00 Intro
04:20 Quick Battle: Bulgarian vs Ottoman Part 2
46:19 Next Time
My intent is to play each part of this game. I plan on one video each week that will last approximately 50 - 60 minutes in length.
Field of Glory II Medieval is a turn-based tactical game set in the High Middle Ages from 1040 AD to 1270 AD.
This was the heyday of the mounted knight. Armoured from head to toe by the later 12th century, European knights rode heavy horses in tight formation, and delivered a devastating charge with couched lances.
Major themes of the period include the struggles of the Kings of France against the Kings of England and the German Emperors, the English wars of conquest or attempted conquest against the Welsh, Scots and Irish, the Baltic Crusades and the Mongol invasion of Eastern Europe. With dynastic struggles and rebellions by powerful nobles thrown into the mix, Europe was in an almost constant state of war.
Field of Glory II Medieval allows you to take command of the armies of the Anglo-Saxons and Normans, post-conquest England, France, Germany, Scotland, Wales, Ireland, the Low Countries, the Free Cantons, Denmark, Norway, Sweden, Bohemia, Poland, the Teutonic Knights, the pagan Old Prussians and Lithuanians, Russia, Hungary, the Cumans, Volga Bulgars and Mongols in an endless variety of battles and campaigns set in 11th-13th century North and Central Europe.
Field of Glory II Medieval has more than 100 beautiful and historically accurate fully animated troop units, each with multiple variations to bring out the color and variety of the era. Watch the swords flash and the arrows fly! Count the cost of victory or defeat as bodies litter the battlefield.
Field of Glory II Medieval has a campaign system that concentrates on the battles, and allows real strategic decisions without time spent moving armies around a strategic map. Each battle is vital to your progress. Your army will gain experience and elan as it goes from victory to victory against your enemies and their allies.
There are four historically-based campaigns covering major conflicts of the era: The Angevin Empire, The Northern Crusades, Alexander Nevsky and the Mongol Invasions.
Victory will require determination and tactical mastery.
Accurate simulation of battle in the High Middle Ages.
29 nations and factions covering North and Central Europe from 1040 AD to 1270 AD.
Historical scenarios covering key engagements of the period on an epic scale. These include Hastings 1066, Tinchebrai 1106, Trutina 1110, Crug Mawr 1136, The Standard (Northallerton) 1138, Steppes 1213, Bouvines 1214, Otepää 1217, Kalka River 1223, Bornhöved 1227, Lake Peipus 1242 and Kressenbrunn 1260.
Armies covered include Anglo-Saxons, Normans, post-conquest English, French, Imperial and Feudal German, Lowland Scottish, Highland/Isles Scottish, North and South Welsh, Irish, Anglo-Irish, Low Countries, Free Cantons, Danish, Norwegian, Swedish, Bohemian, Polish, Teutonic Knights, Old Prussians, Lithuanians, Russians, Hungarians, Cumans, Volga Bulgars and Mongols. 12 selectable scenarios include: Open Battle, Enemy expecting Reinforcements, Own side expecting Reinforcements, Flank March, Rearguard, Advance Guard, Kill the King, Escort Baggage Train, Own Side Defending, Enemy Defending, Relieve Besieged Fortress, Enemy Relieve Besieged Fortress.
Campaign mode allows you to play through historically-based campaign scenarios or “what-if” campaigns between any two opposing nations with thousands of permutations. Each victory increases the experience and elan of your core units. You can give each of them its own unique unit name. Quick to resolve strategic decisions allow you to go straight from one battle to the next without any delay.
Random map generator produces an infinite variety of historically realistic battlefield maps for custom battles and campaigns.
Classic turn-based, tile based gameplay.
Easy to use interface, hard to master gameplay.
Battles can range from a few units to as many as 80 units per side.
Named generals who can influence combat and morale of units under their command.
-
46:02
CAPT JAKE's Sim Racing, and Gaming
1 day ago $0.01 earnedWar of 1812 Solitaire - Table Top Tuesdays - Episode 17
3 -
LIVE
The Bubba Army
22 hours agoGhislaine Maxwell to Testify! - Bubba the Love Sponge® Show | 7/24/25
3,054 watching -
16:50
Chris From The 740
1 hour agoI Didn’t Expect to Like This Fan So Much – Ogery F11 Review!
3 -
8:11
Millionaire Mentor
15 hours agoJohn James SHUTS DOWN AOC With One BRUTAL Sentence
5.87K15 -
31:34
Friday Beers
14 hours ago $1.84 earnedOur Horrifying Night Drunk Ghost Hunting the Manson Murders
34.1K6 -
4:09
Blackstone Griddles
13 hours agoEndless Summer Smashburgers on the Blackstone Griddle
6.98K2 -
LIVE
BEK TV
23 hours agoTrent Loos in the Morning 7/24/2025
247 watching -
7:02
China Uncensored
15 hours agoWell, I Guess Now We Know...
9.63K20 -
46:10
Members Club
18 hours ago $0.65 earnedThe WNBA Has Demands, TSA Loosens Up, and NYC Has a Whale Whisperer - MC04
8.36K4 -
1:35:15
Man in America
15 hours ago🚨 ALERT: Hospitals in the U.S. Are KILLING Patients… for Their Organs!
81.6K39