OpenRA, Command & Conquer: Tiberian Dawn; Nod, mission 4a: Convoy Interception / "Oum something" (?)

1 year ago
1

Here's yet another episode of Nod's war crimes, yay. Plus having to micro or lose everyone in one go, so much fun. No base, no extra units, just have to do everything right or it's a real pain. -_-

Also, OpenRA seems to have different names for missions, and though I didn't notice a convoy to intercept, I used the original name rather than the new name that I didn't notice the spelling of and don't really care about. The mission is yet another wiping out of a village, oh joy, but yeah it's obvious Nod is villainous to say the least.

You do have to intercept the villagers before they reach the safety of the guard towers though, unless you rank up a recon bike enough so it can act as artillery. Perhaps it's best to draw away GDI's troops by attacking their base in the upper right first, keeping to the right to avoid the towers. Then, when clearing the village, be sure to get the buggies up the canyon path the villagers travel before they get to the GDI base.

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