Godot replace call_deferred with call_throttled

1 year ago
6

How to use call_throttled to prevent stuttering instead of call_deferred

Full MIT licensed source code:
https://github.com/ImmersiveRPG/ExampleGodotThrottle

Godette from:
https://github.com/godotengine/godot-design/tree/master/godette

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