Reality VS Unreal Engine 5 in 2 minutes

1 year ago
169

The street buildings are low poly (800k tris) but have 42 x 8K diffuse and normal maps. However it works in real time in cinematic configurationThe sequence took 2min30 to render for a total of 3700 frames. Ray tracing + Lumen.

Photogrammetry made in Reality Capture software.

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