Roblox Burger Game Playthrough Part 3

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Roblox (/ˈroʊblɒks/) is an online game platform and game creation system developed by Roblox Corporation that allows users to program games and play games created by other users. Created by David Baszucki and Erik Cassel in 2004 and released in 2006, the platform hosts user-created games of multiple genres coded in the programming language Lua. For most of Roblox's history, it was relatively small, both as a platform and as a company. Roblox began to grow rapidly in the second half of the 2010s, and this growth has been accelerated by the COVID-19 pandemic.[7][8]

Roblox is free to play

The beta version of Roblox was created by co-founders David Baszucki and Erik Cassel in 2004 under the name DynaBlocks.[46] Baszucki started testing the first demos that year.[47] In 2005, the company changed its name to Roblox,[47] and it officially launched on September 1, 2006.[1] In March 2007, Roblox became compliant with COPPA, with the addition of safe chat, a change that limited the communication ability of users under the age of 13 by restricting them to selecting predefined messages from a menu.[48] In August, Roblox applied server improvements and released a premium membership service named "Builders Club".[49] This paid membership feature was rebranded as Roblox Premium in September 2019.[50]

In December 2011, Roblox held its first Hack Week, an annual event where Roblox developers work on outside-the-box ideas for new developments to present to the company.[51][52] On December 11, 2012, an iOS version of Roblox was released,[3] and on July 16, 2014, an Android version was released.[4] On October 1, 2013, Roblox released its Developer Exchange program, allowing developers to exchange Robux earned from their games into real-world currencies.[53]

In April 2016, Roblox launched Roblox VR for Oculus Rift. At the time of release, more than ten million games were available in 3D.[56] Around the same time period, the safe chat feature was removed and replaced by a system based on a whitelist with a set of acceptable words for users under 13 years old and a set of blacklisted words for other users.[57][failed verification] In June, the company launched a version compatible with Windows 10. While the game platform has had a presence on the PC since 2004, when its web version was created, this was the first time it was upgraded with a standalone launcher built for Windows.[58]

Throughout 2017, Roblox engaged in a number of updates to its server technology, as the technology they were operating on until that point was out of date and led to frequent outages.[59] Also in 2017, Roblox closed its official forums.[60] In November 2018, the ability for a player to play as a "guest", without an account, which had been progressively restricted over the previous two years, was removed entirely.[61] In July 2020, Roblox announced the creation of “Party Place”, which functions as an online hangout. The feature was created using new technology that had been used during the 2020 Bloxy Awards and was designed in response to the COVID-19 pandemic.[62] Roblox was granted permission to release in China on December 3, 2020.[63] In October 2021, Roblox experienced its longest downtime to date, with services being unavailable for three days.[64][65][66]

In December of 2021, Roblox shut down its Chinese servers, stating that they were attempting to create "another version" of the app that allowed Chinese players to access the platform.[67] In July 2022, an archive of internal documents related to the platform's activities in China were leaked by an unidentified hacker. This document revealed that the Roblox Corporation had planned to roll out a variety of changes to the platform in order to comply with Chinese internet censorship laws, and that prior to shutting their operations in China they had been concerned that Tencent would hack the platform and attempt to set up a competitor.[68] In September 2022, Roblox Corporation announced that it planned to add an age rating system, which would allow for moderate portrayals of violence in games flagged as suitable for players aged 13 and over. The company stated that it was wanting to increase the platform's appeal to a young adult audience of users 17–24, which it stated was the fastest-growing demographic on Roblox

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