Gedonia 1.38b: blood master playtest #4 frozen temple
I thought using blood elemental attack would get me killed for the one second it makes me stand still. Instead I kept using it even when I didn't have to.
I didn't think I'd get far since this build still has skill points in crafting to upgrade equipment and only up to 50 runes in everything. The max health on blood summons seems to change every time I open the game so maybe values are being tweaked often.
Frozen temple can continue forever but it stops escalating at 300% more health, 300% more damage, 100% stun resistance, and 4 traps. If you can make it that far, you can go indefinitely like this. I hit that point at 12:24 in this recording. I think the rewards stop increasing at that point as well since I didn't get a full inventory of jewelry and pet statues. I think that's wave 20. When I try frozen temple on my warrior characters I barely get to wave 7 and don't end up with much rewards, but mages and archers can get to 10 and up pretty quickly and easily.
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