Week One Of Making A Horror Game

1 year ago
245

I’m creating a psychological horror game in just 21 weeks, with only 12 hours a week, adding up to a total of 252 hours in time for Halloween! Get ready to follow me into a game dev world of fear and mystery, built in the Godot 4 Engine.

Join me as I navigate through the challenges of developing an immersive and terrifying experience, without the luxury of time.
In this series, I’ll be sharing my journey using the Godot Engine to create this immersive horror experience.

My horror game will take you away from the stereotypical jump scares and instead challenge you to engage your imagination. It's not about fighting monsters; it's about feeling your heart race as you peel back the layers of mystery within the manor's walls.

This is game development on a tight schedule, intense and real. So subscribe to stay tuned with this fast-moving journey.

TAGS
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