Gedonia 1.38a: blood master playtest #3, arcane realm
11 months ago
14
This build is still a little buggy in how the stats of summons works but otherwise it's solid. This build so far has max 10 runes in everything. I don't think it's that much stronger. I think the blood magic damage bonus from the equipment stacks additively with the runic forge enhancements. That means most of the power this build is going to have forever has already been reached.
Since the blood summons benefit from non-summon companion effects, enchant your jewelry to buff your companions and have the commander's baton in your left hand. Have something that gives better defensive stats like health in your right hand, it won't matter much since you won't need to swing it at enemies.
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