Let's Play Shining Force 2 Part-20 Harpy Lunch Hour

1 year ago

in order to find Creed we need an elf, who can find a fairy, that can heal a wolfman, and then we can find the former devil commander. Everybody got that.

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Shining Force II (シャイニング・フォースII 古えの封印 Shainingu Fōsu Tsū: Inishie no Fūin, lit. "Shining Force II: The Ancient Seal"), is a tactical role-playing game for the Mega Drive/Genesis console developed by Sonic! Software Planning in 1993. Its storyline is not directly connected to the original Shining Force, although a Game Gear title Shining Force Gaiden: Final Conflict links the two games' plots.

The game is much longer than the first and more free-roaming. There is no chapter system, so the player can return to previously visited parts of the world. There are also two different ways of promoting many characters.

This game was re-released on the Wii Virtual Console in Europe on October 3, 2008 and in North America on October 6, 2008. It also appears in Sonic's Ultimate Genesis Collection for Xbox 360 and PlayStation 3 and as a standalone game on Steam.

Developer(s) Sonic! Software Planning
Publisher(s) Sega
Director(s) Shugo Takahashi
Yasuhiro Taguchi
Producer(s) Hiroyuki Takahashi
Artist(s) Fumihide Aoki
Masayuki Hashimoto
Composer(s) Motoaki Takenouchi
Series Shining
Platform(s) Sega Genesis/Mega Drive
Release Sega Genesis
JP: October 1, 1993
NA: October 1994
EU: July 2, 1994
Virtual Console
JP: July 15, 2008
EU: October 3, 2008
NA: October 6, 2008
PlayStation 3 & Xbox 360
(as part of Sonic's Ultimate Genesis Collection)
NA: February 10, 2009
EU: February 20, 2009
AU: February 26, 2009
PC
January 26, 2011 (Steam)
Genre(s) Tactical role-playing game
Mode(s) Single-player

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