Sword Coast Legends 18: Act 3 Side Quests

1 year ago
4

Act 3 opens with a search of the Underdark and lots of side quests. First, we've got a person with a mind controlling mask of goodness, which we can't resolve quite yet. It's really weird that we have a mind control mask of good. Good usually can't mind control to being good. That's not how it works, so it is a neat thing to see. There's a lot of twisting rune pillars in this update.

I'll also say the combination puzzle is a neat, organic quest that rewards exploration and puzzle solving. The game actually rewards exploration, and I like that. I think I'm moving from neutral to positive on SCL. None of the bosses are interesting fights, so I don't call them out specifically. Just go to near the end of the associated chapter for the Kiln, Illydia's quest or Javen's quest.

We got a second rogue, so Larethar is now a death archer. The new rogue doesn't have an Archery tree, so he gets to dual wield flaming swords.

00:00 Start and Underdark Exploration to Portal Operation
27:50 The Underdark Camp, New Rogue Friend and Magic Stone
45:30 Turning Around to Side Quests
46:21 Opening the Kiln and Fighting the Elemental
1:20:15 Inventory Management
1:27:00 Camp Quest Pick Ups and Rogue Training
2:11:16 Illydia's Quest
2:31:44 Return to Camp (Picking Up Dalanir's Quest)
2:36:20 Javen's Quest
2:49:30 Return to Camp and Close Out

Loading comments...