The Last of Us: Left Behind (The Movie) 2023

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The Last of Us: Left Behind is a 2014 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. It is a downloadable expansion pack to the 2013 game The Last of Us. Set in a post-apocalyptic world, the game switches between two stories: the first, set three weeks before the events of The Last of Us, follows Ellie as she spends time with her best friend Riley in an abandoned mall in Boston; the second takes place between the Fall and Winter chapters of The Last of Us and focuses on Ellie's attempts to scour an abandoned mall in Colorado for medical supplies to heal Joel while dealing with enemies.

The game is played from a third-person perspective; players use firearms, improvised weapons, and stealth to defend against hostile humans and zombie-like creatures infected by a mutated strain of the Cordyceps fungus. Players can use "Listen Mode" to locate enemies through a heightened sense of hearing and spatial awareness. The game also features a crafting system, allowing players to customize weapons through the upgrades. Left Behind was released worldwide on February 14, 2014 for the PlayStation 3; it was later bundled with The Last of Us Remastered, an updated version of the game released for the PlayStation 4 on July 29, 2014,[a] and then released as a stand-alone expansion pack for both consoles on May 12, 2015. It was included in The Last of Us Part I, a remake of the game released on PlayStation 5 in September 2022; Windows in March 2023.

The Last of Us: Left Behind was highly anticipated due to the critical acclaim received by The Last of Us. It received generally favorable reviews by critics, with particular praise for its story, characterization, and depiction of female and LGBT characters (including a kiss between Ellie and Riley deemed by critics as a "breakthrough moment" for video games), while some criticism was aimed at a battle sequence late in the game that was considered by some to be "unnatural" and "forced". Like its parent game, it received several awards and nominations. The story of Left Behind was adapted in the seventh episode of the television series The Last of Us in February 2023.
Gameplay
See also: Gameplay of The Last of Us
The gameplay of The Last of Us: Left Behind is similar to the basic gameplay of The Last of Us. It is an action-adventure game that uses a third-person perspective. The game involves gunfights, melee combat, and a cover system.[1] Players control Ellie. An added feature in combat is the ability to focus the attention of the Infected towards human enemies, by throwing objects to distract them. This results in a lower number of enemies to encounter, giving players a tactical advantage.[2] Throughout the flashback section, players encounter locations and activities around the mall, such as a carousel, photo booth, video arcade, mask store, and water guns. All of these locations and activities have some level of interactivity, allowing players to use them in different ways; for example, the photo booth allows players to select different poses to strike for a picture, while using the water guns prompts players to engage Riley in a water gun fight.[3]Plot
After an ambush that leaves Joel (Troy Baker) severely injured, Ellie (Ashley Johnson) searches an abandoned mall in Colorado for supplies to heal him. She discovers a medical kit in a derelict military helicopter that has crashed through the roof. Making her way back to the unconscious Joel, Ellie must deal with the Infected and members of the hostile human group who injured Joel in the first place. She fights her way back to Joel, treats his injury, and takes him to a hideout to see out the worsening winter.

Months earlier, three weeks before Ellie meets Joel, Riley Abel (Yaani King) surprises her at their Boston military boarding school after running away over a month ago. She reveals that she has joined the Fireflies, a revolutionary militia group, and takes Ellie to explore an abandoned mall. They have fun with a carousel, photo booth, arcade, and Halloween store before having a water gun fight. Riley reveals that she has been assigned to a group of Fireflies in a different city, but broke the rules to come and see Ellie one last time. The girls argue, but Ellie eventually tells Riley that she supports her decision as she knows Riley has wanted it for a long time. Before they part ways, Riley plugs Ellie's Walkman into the sound system of an electronics store, and the two dance on a display case to Etta James's cover of "I Got You Babe". Ellie tearfully begs Riley not to leave; Riley agrees and rips her Firefly pendant off, prompting Ellie to kiss her. Riley responds positively, though the two are then chased by a horde of Infected alerted by the music. They outrun most of the Infected and kill the remainder, getting bitten in the process. They briefly consider shooting themselves to prevent the infection taking over them, but instead choose to spend their final hours together. While Riley is assumed to have succumbed to the infection, Ellie discovers that she is immune, triggering the events of The Last of Us.Naughty Dog began developing The Last of Us: Left Behind following the release of The Last of Us in June 2013, with a team about half the size.[4] Following the decision to create single-player downloadable content for the game, the development team immediately decided that the story would focus on the character of Ellie; they found that players of The Last of Us were interested to learn about events in Ellie's life prior to the events of the main game, particularly the events involving Riley Abel, whom Ellie mentioned in The Last of Us. In addition, they found that some players were interested in the events that occurred between the Fall and Winter segments of the main game, in which Ellie cares for an injured Joel. This led to the team deciding to contrast these two events against each other, feeling it would help the story's pacing. Game director Bruce Straley said that the team felt the story justified the development of Left Behind.[5]The Last of Us: Left Behind received "generally favorable reviews" from critics, according to review aggregator Metacritic, based on 69 reviews.[15] Reviewers praised the character development, story and subtext, gameplay and combat, and depiction of female and LGBT characters.

Tom Mc Shea of GameSpot found the story insightful,[20] and IGN's Colin Moriarty named it one of the game's standout features.[2] Matt Helgeson of Game Informer wrote that the writing "shines", and that it significantly assisted with the development of the characters.[19] Henry Gilbert of GamesRadar felt that the story was "intermittently intense, tragic, humorous, and even poignant".[23] Polygon's Samit Sarkar wrote that Left Behind "serves as a terrific side story" to the main game, but is "even more impressive" when taken on its own merits.[24] Nick Cowen of Computer and Video Games found the story "less satisfying" than The Last of Us due to its lack of new details about Ellie, but declared it "action-packed and enjoyable" nonetheless.[16]The characters—particularly the relationship between Ellie and Riley—received acclaim. Polygon's Philip Kollar appreciated the game's ability to portray realistic female characters, noting that they "aren't easy stereotypes",[21] while GameSpot's Mc Shea felt new appreciation for Ellie by seeing her actions around Riley.[20] Helgeson of Game Informer welcomed the addition of Riley, noting that she is "played with the same level of emotional depth and subtlety" as other characters.[19] The Daily Telegraph's Tim Martin praised the "interplay" between the Ellie and Riley,[25] and Eurogamer's Stace Harman felt that the game improves the understanding of Joel and Ellie's relationship.[18] The character performances also received praise,[18][19] with IGN's Moriarty and Kotaku's Kirk Hamilton noting that the game improved as a result.[2][26]

The game received some positive reactions in relation to its depiction of LGBT characters. The kiss shared by Ellie and Riley was described by Kotaku's Hamilton as "video gaming's latest breakthrough moment" and "a big deal".[27] Keza MacDonald of IGN wrote that the kiss was "so beautiful and natural and funny that [she] was left dumbstruck".[28] Edward Smith of International Business Times felt that the kiss was "the first example of intimacy in a videogame that's meant anything", recognizing it as "an expression of both burgeoning teen sexuality and of ... friendship".[29] Amplify, a project of the non-profit Advocates for Youth, reported that the kiss had attracted criticism from some players.[30]

Many reviewers found the gameplay and combat a refreshing difference from other games. Eurogamer's Harman commended the game's ability to link the gameplay to the story, noting that it adds "diversity and dynamism".[18] Helgeson of Game Informer praised the additional gameplay feature allowing players to force fights among the Infected and human enemies, naming such sequences "engaging",[19] while Martin of The Daily Telegraph appreciated the game's ability to contextualize the combat sequences.[25] However, some critics felt negatively about a gameplay sequence occurring late in the game, which requires players to kill a large number of enemies;[21] GameSpot's Mc Shea noted that it felt "unnatural",[20] and IGN's Moriarty called it "forced".[2] Electronic Gaming Monthly's Eric L. Patterson wrote that players will feel "disappointed" if they play the game "more for the gameplay than the story".[17]

The world and environments of the game drew acclaim from many reviewers. Polygon's Kollar called the game's locations "beautiful",[21] while Eurogamer's Harman wrote that the level design significantly improved the environments.[18] Moriarty of IGN praised the setting within the mall, due to its regularity in "the real, pre-apocalyptic world".[2] Mc Shea of GameSpot also felt that the game's focus on exploration allowed the "well-realized environments [to] breathe",[20] and Martin of The Daily Telegraph noted that Ellie's body size allowed for "quieter and faster" movement throughout the environments.[25]

Awards
The Last of Us: Left Behind received multiple nominations and awards from gaming publications. Following its release, GameSpot awarded Left Behind Game of the Month for February 2014.[31] For the year 2014, the game was review aggregator GameRankings' highest-rated PlayStation 3 game,[32] and Metacritic's third-highest-rated PlayStation 3 game.[33] GameSpot nominated the game for Game of the Year,[34] and awarded it PS3 Game of the Year.[35] It also received Most Valuable Add-On Content at the SXSW Gaming Awards,[36] and Best DLC from Hardcore Gamer.[37] The game's story received awards at the 11th British Academy Video Games Awards,[38] IGN AU Black Beta Select Awards 2014,[39] and the 67th Writers Guild of America Awards;[40] the game's ending also won Best Memorable Moment from IGN Australia.[39] The character of Ellie received Most Valuable Character at the SXSW Gaming Awards, while Ashley Johnson's performance as the character won an award at the British Academy Video Games Awards.[38] The game was also recognized as being innovative; it was nominated for the Games for Change award at The Game Awards 2014,[41] as well as the Matthew Crump Cultural Innovation Award at the SXSW Gaming Awards.[36]

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