Advance Wars 1+2: Mission 19 (Sami)
This is one of the more annoying missions in the game, where we have to play protect the unit while the unit is critical to mission success. In this instance, it is a lander that we need to use to ferry our ground forces across the sea. Since you don't know where Drake's forces are, there are numerous instances where he can instantly win here, making this one of the maps that requires some foreknowledge of things to come.
There are three peninsula areas that you can use to make your landing, and it is better to do it away from the middle. I sometimes like to drop something on the middle to serve as a decoy of sorts as a mech in a captured city can put out a lot of resistance while the other forces move around it. Ultimately, once our route is secured, I land on the east side and try to force my way there to get the victory you find here.
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