Resident Evil Revelations 1 walkthrough # Chapter 3 Part 2

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Resident Evil Revelations 1 is a classic survival horror game developed by Capcom. The game is set on a luxury cruise liner called the Queen Zenobia, which has been infected by a new strain of the T-virus. Players take on the role of series veteran Jill Valentine and newcomer Parker Luciani as they try to uncover the truth behind the outbreak and stop it from spreading.

Chapter 3 Part 1 of Resident Evil Revelations 1 picks up where the previous chapter left off, with Jill and Parker investigating the lower levels of the Queen Zenobia. In this walkthrough, we'll take a closer look at this section of the game and provide tips and strategies to help players navigate it successfully.

Starting Out

The chapter begins with Jill and Parker exploring a large, dimly lit room filled with large storage containers. As they move through the room, they'll encounter a group of Ooze enemies, which are new to the Resident Evil series. These creatures are slow-moving and easy to dodge, but they can deal significant damage if they get too close.

Players should use their weapons to take out the Ooze enemies as quickly and efficiently as possible. The shotgun and pistol are effective choices here, as they can take out multiple enemies at once. Players should also keep an eye out for explosive barrels scattered throughout the room, which can be shot to take out groups of enemies in one go.

As Jill and Parker make their way through the room, they'll eventually come across a door that leads to the next area. However, this door is locked, and the players will need to find a way to open it. To do so, they'll need to locate two green keycards, which are hidden in different parts of the room.

The first keycard can be found on a corpse near the back of the room. Players should search the containers in this area carefully, as the card may be hidden inside one of them. Once the first card is collected, players should head to the other side of the room, where they'll find a computer console. Inserting the card into the console will unlock the first door, allowing players to move on.

The second keycard is located on the upper level of the room, accessible via a set of stairs. However, players will need to solve a puzzle to reach it. The puzzle involves rotating a series of pipes to create a path for steam to reach a turbine, which will then unlock the door to the upper level.

To solve the puzzle, players should start by rotating the top left pipe to the left. Next, they should rotate the bottom left pipe to the right, followed by the top right pipe to the left. Finally, they should rotate the bottom right pipe to the right. This will create a clear path for the steam to reach the turbine, unlocking the door to the upper level.

Once the players have both keycards, they can use them to unlock the door leading to the next area.

Exploring the Upper Level

The upper level of the room is much smaller than the lower level, but it's also more dangerous. As soon as the players enter the area, they'll be attacked by a new type of enemy: the Hunters. These creatures are fast, agile, and incredibly deadly, and they can take out players in just a few hits.

To deal with the Hunters, players should use their dodge ability to avoid their attacks and get behind them. From there, they can use their weapons to deal damage from a safe distance. The shotgun and machine gun are effective choices here, as they can take out the Hunters quickly before they have a chance to strike.

Players should also keep an eye out for explosive barrels and other environmental hazards that can be used to their advantage. The Hunters are vulnerable to explosions, so players can use these hazards to take

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