SoulCalibur VI — Ivy Valentine Combo 100%!! | Xbox Series X
_"That's what we like to call BIG DAMAGE!!"_
Soul Charge → 214A (Counter Hit + Wall Hit) → 9B+K → B+K → backturnd A → counterclockwise 22B / 88B [held] (Ukemi Trap) → Serpent's Embrace → Critical Edge
So during a livestream a week ago I managed to knock out an opponent with Ivy's 214A as a wall hit, and instinctively followed up with her 9B+K to "reel them in" …which led me to wonder if I could combine it with my favorite Ivy Ukemi trap? Well, the answer is yes …technically.
First, the opponent has to be _just_ far enough from the wall so that 214A will knock them back into it _while also_ giving you enough room to land 9B+K; if you're too close it'll just go over their head.
Two, if the opponent attempts to Ukemi after the wall hit… they'll probably just get up and avoid the 9B+K anyway. (That's why I had Ukemi set to "Random," since "none" is a possibility.)
I'm sure I'm not the first Ivy player to figure out a combo like this (considering this game's 4½ years old). Still, an interesting thought experiment. I believe you can skip the Soul Charge if Ivy's health is low enough (like, 10% or so XÞ), and if you _do_ Soul Charge then maybe you won't need the counter hit? I suggest inputting her sidestep attack using a "counterclockwise" motion since opponents are more likely to escape the "clockwise" variant with a Right or Back Ukemi (due to the angle of Ivy's sword swing).
"Broken" Performed by the missing: @2005
https://www.themissing.com/
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