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ARCHIVE! How to Setup the Nintendo Switch Online Service and Download NES Games from the eShop
In this video, we check out the hours-old Nintendo Switch Online Service, check out how to download games and put a few through the test!
My Nintendo Switch Friend Code is SW-4214-6854-8701
Love the Switch? Check out our weekly episodes of Switch It Up where we discuss each week's eShop NEW RELEASES! See out previous episodes at https://www.youtube.com/playlist?list=PLoLKUBYLFqP22-lyPxVtnDvX1ekaFqh-w
Nintendo has FINALLY launched their online service for the Nintendo Switch, focusing on Nintendo Entertainment System games at the initial launch. The system just went live here in the Midwest in the USA and we take you through what we needed to do to sign up for the service and download the playable games to our system.
At initial launch the following NES Games are playable on the Switch:
Balloon Fight
Baseball
Donkey Kong
Double Dragon
Dr. Mario
Excitebike
Ghosts'n Goblins
Gradius
Ice Climber
Ice Hockey
The Legend of Zelda
Mario Bros.
Pro Wrestling
River City Ransom
Soccer
Super Mario. Bros.
Super Mario Bros. 3
Tecmo Bowl
Tennis
Yoshi
These are all classics, many of which have been available for some time on the NES Classic Edition. I am most curious about the speed of the download, the storage used by the games and how quickly they launch. We'll all find out together in this video, recorded live on 9/18/2018, the evening the service went live.
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The footage used in this review are used under the Fair Use laws, referenced below:
https://www.law.cornell.edu/uscode/text/17/107
Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include—
(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
(2) the nature of the copyrighted work;
(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
(4) the effect of the use upon the potential market for or value of the copyrighted work.
The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
(Pub. L. 94–553, title I, § 101, Oct. 19, 1976, 90 Stat. 2546; Pub. L. 101–650, title VI, § 607, Dec. 1, 1990, 104 Stat. 5132; Pub. L. 102–492, Oct. 24, 1992, 106 Stat. 3145.)
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