Use ANY Bluetooth Headphones On the PlayStation 5 for Under $30!

3 years ago

In this YouTube #Short, we show you how to use practically any Bluetooth headphones with the Sony #PlayStation5!

I am not what you would consider to be an audiophile, however, I do like being able to use quality earphones with my PlayStation 5, PS4, and Nintendo Switch. The problem with all of these items, however is the lack of Bluetooth Audio output in any form. This is a huge oversight in my opinion, but it's also not very consumer friendly.

Enter Skull & Co, an accessory manufacturer with some really cool gear we'll be reviewing in the coming days and weeks. One of their products I was most interested in was their Audio Stick, designed for the Switch with the intention to be that you can use any Bluetooth headphones you'd like. Since it is USB-C, and there's a USB-C port on the front of the PS5, I decided to give it a try.

I paired my Raycon e55 Headphones to the Audio Stick, and was really impressed with the audio from the Switch. Connecting it to the front USB-C port on the front of the PS5 and, voila, crystal clear and rich audio delivered from the PS5. For $30 I am now able to be able to use my existing headphones I love and not need to spend $100 on Sony's Pulse 3D headphones.

Stay tuned for the upcoming full review of the Audio Stick!

#PS5 #BluetoothAudio #Raycon

The footage used in this review are used under the Fair Use laws, referenced below:

https://www.law.cornell.edu/uscode/text/17/107

Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include—

(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
(2) the nature of the copyrighted work;
(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
(4) the effect of the use upon the potential market for or value of the copyrighted work.

The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
(Pub. L. 94–553, title I, § 101, Oct. 19, 1976, 90 Stat. 2546; Pub. L. 101–650, title VI, § 607, Dec. 1, 1990, 104 Stat. 5132; Pub. L. 102–492, Oct. 24, 1992, 106 Stat. 3145.)

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