Celebrating RoXolid Production's 4-Year YouTube Anniversary
In this episode, we recap the last four years of our channel as June 4th marks RoXolid Production's 4-Year YouTube Anniversary.
We have had quite the amazing journey over the course of the last four years. We have attended conventions, we have exploded our collection, and we have met some of the best people around. On June 4th, 2017, I made the decision to finally put time and effort behind creating a YouTube channel, and RoXolid Productions was off and running.
At first, I didn't quite know what I wanted to make out of the channel. I didn't know if I wanted to dive into the world of RC, something I was very familiar with. I didn't know if I wanted to dive into consumer electronics as I had been a contributor to some smartphone websites. And then I refund my love for retro video games, partially thanks to the Hyperkin Retron 5, and with that we were off to the races. Sure, I still toyed around with things like cord cutting tutorials and Android TV boxes, but gaming was where I really found my foothold.
I started off with things like checking out clone NES systems with HDMI ports, went on to review controllers and accessories, and even started to get into modding original equipment. Over time, I think I've really found a unique vision and voice for the channel, and I truly hope that you enjoy the effort that I put into trying to make this channel the best it can be, not for me, but for all of you.
Some of my most fun times with the channel have to do with going to conventions and meeting amazing people. Having been able to attend the MoGameCon in 2018, our first convention, the Portland Retro Gaming Expo, what I consider my hometown con with the Midwest Gaming Classic where I actually had three separate panels, and of course the 2019 Southeast Game Exchange. We have had so much fun going and enjoying this hobby with each and every one of you that we have met. I've loved talking to you, sharing stories, and just talking about video games.
We have definitely had our ups and downs over the last four years, none harder than the loss of my father in 2019. But once again this community was there for me and I didn't even have to ask for it. The crew at the 2019 Southeast Game Exchange lifted me up, gave me the support that I needed, and I didn't even realize I did. Next to my wife, they were the best things to come out of what was otherwise a terrible weekend.
So where are we going? What are we doing? What's next for the channel? Well, I'm hoping to continue to grow, both the subscriber base and as a creator on the platform. Over the last six to eight months I've really tried to focus the content in such a way that it is more concise, more entertaining, and more informational. I think that is one positive to come out of the pandemic for me, I've really been able to sit down, evaluate what I was doing, and make sure that we were producing content that people wanted to enjoy. And hopefully you have.
Make sure you stay subscribed to the channel, we're not going away, and there's more goofy videos to come. If you have watched any of my videos, liked, shared, commented, supported it through Patreon, become a channel member, donated via super chat, I want to take a moment and sincerely thank you for supporting our efforts here. There's more hard work to go, but I am sure with your help, guidance, and encouragement the best is truly yet to come.
#YouTube #Anniversary #RetroGames
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The footage used in this review are used under the Fair Use laws, referenced below:
https://www.law.cornell.edu/uscode/text/17/107
Notwithstanding the provisions of sections 106 and 106A, the fair use of a copyrighted work, including such use by reproduction in copies or phonorecords or by any other means specified by that section, for purposes such as criticism, comment, news reporting, teaching (including multiple copies for classroom use), scholarship, or research, is not an infringement of copyright. In determining whether the use made of a work in any particular case is a fair use the factors to be considered shall include—
(1) the purpose and character of the use, including whether such use is of a commercial nature or is for nonprofit educational purposes;
(2) the nature of the copyrighted work;
(3) the amount and substantiality of the portion used in relation to the copyrighted work as a whole; and
(4) the effect of the use upon the potential market for or value of the copyrighted work.
The fact that a work is unpublished shall not itself bar a finding of fair use if such finding is made upon consideration of all the above factors.
(Pub. L. 94–553, title I, § 101, Oct. 19, 1976, 90 Stat. 2546; Pub. L. 101–650, title VI, § 607, Dec. 1, 1990, 104 Stat. 5132; Pub. L. 102–492, Oct. 24, 1992, 106 Stat. 3145.)
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