Photogrammetry: Making a clean, low-poly model in Blender

1 year ago
46

Learn how to clean up photogrammetry models in Blender. Also, Meshroom export to blender, via retopology with Instant Meshes. Also, learn how to back diffuse and normal maps into your low-poly models from high-poly scans. clean up 3d scan in blender with this full and quick Blender Tutorial.

00:00 Intro
00:15 Why you need to know this
00:43 What you will achieve
00:52 What you need
01:05 The plan
01:32 Compile model in Meshroom
01:42 Import
02:00 Straighten up imported scan in Blender
02:25 Examination the Photogrammetry model
02:46 Export model as OBJ
03:00 Import model into Instant Mesh
03:41 Re-import 3d scan
04:17 Clean up low-poly mesh
04:28 Unwrap mesh with seams
05:09 Generate Diffuse texture file
06:00 Setting up the Bake
07:02 Baking the Normal map texture
07:30 Connecting it all up
07:56 Testing out the low-poly model
08:15 Further advice
08:29 Outro.

Links:
Blender download: https://www.blender.org/download/
Instant Meshes download: https://github.com/wjakob/instant-meshes
Meshroom download: https://alicevision.org/#meshroom

If you have enjoyed this tutorial: "Meshroom to Blender Low-Poly - Clean up photogrammetry", then please don't forget to leave a like, subscribe and comment. I would love to hear from you.

Loading comments...