DevLog 01 - making a new game from scratch
This is the first episode in my game development journey for a new game, where I share a lot of tricks and concepts both about game dev in general and Unity 3D specifically.
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Assets recommended:
Odin Inspector: https://assetstore.unity.com/packages/tools/utilities/odin-inspector-and-serializer-89041?aid=1101lveIN
Script Inspector 3: https://assetstore.unity.com/packages/tools/visual-scripting/script-inspector-3-3535?aid=1101lveIN
Rewired: https://assetstore.unity.com/packages/tools/utilities/rewired-21676?aid=1101lveIN
Observables: https://gitlab.com/lemuria.org/observables
Other References.
Boardgame reference: https://boardgamegeek.com/boardgame/162/awful-green-things-outer-space
Scriptable Objects: https://www.youtube.com/watch?v=7jxS8HIny3Q
Master Singleton Pattern: https://www.youtube.com/watch?v=tcatvGLvCDc
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credits:
Free B Roll provided by Videezy (http://videezy.com/)
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