Silent Hill 2: Enhanced Edition (PC) - Ray Trace Demo - ReShade RTGI - 4K 60fps

1 year ago
8

#silenthill2 #raytracing #reshade

A video showing the ReShade RTGI by Pascal Gilcher in action. It is also using the gUINT ReShade settings as well just like in my Silent Hill 3 Ray Trace Demo video. In total, there is 5 different settings helping with the final effect, including the RTGI Ray Tracing, Depth of Field, Ambient Occlusion, Sharpening, and Bloom.

All these settings can be adjusted to your own personal tastes, so do not worry if it does not look good to you. You can mess around and quickly see real time results as you do. I even showcase how the Ambient Occlusion and RTGI looks in the Lighting Only Channel were you can clearly see the light bouncing off the ground and walls as well as other furniture and items in the bar.

I am currently using a MSI NVIDIA RTX 3060 Ventus 2x 12GB GPU to showcase and record this demo with. Original gameplay was in 1440p and upscaled to 4K in Magix VEGAS Pro 19.

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