04 25 88 Andrew Station is REALLY big...
But first, we find the missing kid and get him enrolled in "Squire School" at the airport, we go to Vault 88 and see if the source of those mysterious provisioner lines is from there (it isn't), and finally end up at the South Boston military checkpoint on route to Andrew Station and Tammy Mac.
I have never - in several years of playing, and finishing the game - gone all the way into Andrew Station. Holy Cow! I went all the way past the train tracks - the fight club - the speak-easy night club - all the way to the locked room with Tammy Mac in it. It was quite an adventure (and the video length shows it). We unload the spoils of our adventure at the Castle, then go tell Des about our success, and she gives us a pretty happening gauss rifle. We finally head back to Far Harbor, and see (synth) Avery telling about the peace proposal from (synth) Tektus - so hopefully it will go well as we head to Longfellow's to call it a night.
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