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A* pathfinder in Cpp
2 years ago
12
Video shows a CPP-GUI program TESTVERSION.
First step is to initialize the map. Each dot represents a settlement. With cleanup - you reduce the connecting roads between them.
You put in the START and TARGET settlement. Click "A*..."-button to init the algorithm. Then step it through. If the allgorithm has reached the target a RED-LINE connects START and TARGET
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