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Doom II Playthrough (Game Boy Player Capture) - Part 4
This is part 4 of my 100% playthrough of Doom II for the Game Boy Advance. This is not an emulator. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well). I'm playing on Nightmare! difficulty.
Note: The Citadel had a building removed from the PC version, which resulted in three secrets being removed as well. The blue key also cannot be obtained on that map. The developer didn't adjust the percentage total to reflect these changes, so it's not possible to obtain 100% secrets or items on that map.
Here are the time stamps for specific missions:
Level 17: Suburbs - 0:00
Level 18: Tenements - 13:43
Level 19: The Courtyard - 29:05
Level 20: The Citadel - 43:57
Recorded with the Hauppauge HD PVR and the GameCube's component cables. I'm using a standard GameCube controller.
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