Unreal Engine 5 - 30.3 Behavior Tree AI Attack Player - First Person Series

1 year ago
66

In Unreal Engine, a Behavior Tree is a type of artificial intelligence system that can be used to control the actions of non-player characters (NPCs) or other entities in a game. To implement an attack behavior, you would create a task in the behavior tree that would cause the NPC to move towards its target and then perform an attack action, such as playing an animation or firing a projectile.

Here's a high-level example of how you could create a behavior tree for an NPC attack in Unreal Engine:

Create a task that calculates the distance to the target.
Create a condition that checks whether the target is within attacking range.
If the target is within range, create a task that causes the NPC to play an attack animation and/or fire a projectile.
If the target is not within range, create a task that causes the NPC to move towards the target.
You can then connect these tasks and conditions together in a behavior tree to create a complex AI system that can control the NPC's actions during an attack.

Welcome to the first person series. You will see several mechanic to have a solid base to build your own shooter project.

-------------------------------------------
AI Attack Animation
https://drive.google.com/file/d/1eDBZc0SDz0A2Xkmijl00xFkQtBBpe0pF/view?usp=share_link
-------------------------------------------

We are going to see the following;

-Health
-Sprint
-Slow time
-Death Screen
-Shooting
-Damage
-Flashlight
-Aiming down sight
-Win Screen
-Recoil
-Game Mode (Wave System)
-Difficulty Level (Normal and Hard)
-Master Weapons blueprint
-Items Pick up
-Weapon Pick up
-Reload
-Master Enemy Blueprint
-Sounds
-Widgets
-Options Menu
-Materials
-Physical Material
-Importing Assets

If you learn something new, please like and subscribe.

Below, it the following tools that I use to create the video at no cost

Recording Program/ Enregistrement Gratuit
https://obsproject.com/

Video Editor Program/ Éditeur de vidéo gratuit
https://www.shotcut.org/

---------------------------------------------------------------------------

This is Unreal Engine, the best, in my opinion to create video, editing program, the game engine to create games, to creatively increase your knowledge, that keep you entertain at all time, with a lot of resources to help you out at anything and at anytime, creating games such as shooter, platformer, puzzle, racing and more, to create any video, cinematic and others. Don't heisted to try it out and the reward of perseverance to learn will be rewarding in the most satisfying way you can or cannot imagine. Keep the good word and create the best game of all time that will impact the world!

Loading comments...