Breaking/Messing around in Bokujo Monogatari (BS) (Demo)

1 year ago
18

http://superfamicom.org/blog

With PsyKo's fresh ROM dump. I figured I would go back to this since I've been analyzing the SNES Harvest Moon localization prototype. While I did dabble in standard demo things as a refresher, this time I tried planting summer crops in spring, letting crops sit well into the fall season, and letting the game advance two years. Some very interesting things were learned along the way.

If you are unfamiliar with this: This dump is of a demo of Bokujo Monogatari which was downloaded on the Satellaview. The ROM is very similar too, yet distinct from, the ROMs in the BS Bokujo Monogatari series of Soundlink games. Both throw the player in a pre-setup farm with a variety of pre-selected tools for the player to experiment with in a more open farm structure, at the expense of having no town or omuntain interactions, special dates, or events like earthquakes and gnomes. Also, there is NO SOUND. The demo, much like the BS Bokujo Monogatari series, very likely corresponded with an audio broadcast that has not been archived.

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