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Castlevania: Harmony of Dissonance Playthrough (Game Boy Player Capture) - Part 12
This is part 12 of my capture of me playing through Castlevania: Harmony of Dissonance for the Game Boy Advance. This is not an emulator and was not played on the Wii U Virtual Console. This footage was recorded directly from my GameCube using my Game Boy Player with progressive scan mode enabled (you'll need the GameCube's component cables to do this and your model of GameCube must support component out as well). I'm playing on hard mode.
In this final part I obtained the Summoning Tome, defeated Maxim and Dracula and beat the game. I obtained the best ending as well, although I did not manage to collect all the furniture in the castle.
Maxim boss fight - 26:50
Dracula Wraith boss fight - 30:06
Dracula Wraith (second form) boss fight - 31:15
Recorded with the Hauppauge HD PVR and the GameCube's component cables at 60 frames per second. I'm using an original model Game Boy Advance as a controller via a GameCube/Game Boy Advance Link Cable.
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