How to Create a Photorealistic Green Seating Area in Blender || CYCLES.
In this tutorial, we are going to see how you can Create a Photorealistic Green Seating Area in Blender and render it using Cycles.
FINISHED PROJECT FILES ON PATERON--------------------
https://www.patreon.com/Noel3D
STARTUP PROJECTFILE----------------https://www.mediafire.com/file/grlztfxxam14z8y/Photorealistic_OutDoor_Green_Area_Project_File_.rar/file
Topics
1. Texturing
2.Scattering vegetations, Importing and Placing Assets
3. Lighting and Rendering
STARTUP ASSETS
Tree 1-----https://3dwarehouse.sketchup.com/model/2b7a66a9-45cc-4cd7-a5c7-8f74dd1b8884/TREE-C%C3%A2y
Tree 2-----https://3dwarehouse.sketchup.com/model/70c6d56f-b3d6-442b-bc0a-d2a719e9ad0b/tree-c%C3%A2y
Tree 3-----https://3dwarehouse.sketchup.com/model/5c7ee01b-5a69-429b-a465-960aed1054e6/tree-c%C3%A2y
Tree 4-----https://3dwarehouse.sketchup.com/model/4bc77e1c-1017-482d-925e-f0b0bf11c55c/tree-c%C3%A2y
Ivy -----https://3dwarehouse.sketchup.com/model/4942bd1f-76e5-4424-af96-0df71c7734d0/YBPLANT22?hl=ru
ADDONS
EasyPBR------------------------------https://codeofart.gumroad.com/l/EasyPBR
EasyHdri-----------------------------https://codeofart.gumroad.com/l/EasyHDRI
Sketchup Importer-----https://github.com/RedHaloStudio/Sketchup_Importer/releases
HDRI
https://polyhaven.com/
Hdri Used------https://polyhaven.com/a/scythian_tombs
Timestamps
0:00 - Intro
0:22 - Texturing
43:22 - Scattering vegetations, Importing and Placing Assets
53:33 - Lighting and rendering
0:00 - Intro
0:18 - Downloading and Installing addons
5:35 - importing and texturing assets
15:04 - texturing
20:23 - placing assets on scene
29:32 - Lighting and Finishing Touches
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