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An In-Depth Overview of Relict's Core Rules
In light of this OGL 1.1 and OGL 2.0 nonsense, I've been exploring fledgling TTRPG systems. Meet Relict, a D&D 5E alternative that uses a d12 as its primary die! Its a very cool system and I am very much in love with it! Here are the links to their sites, enjoy! #OpenDnD #RelictRPG
https://www.relictrpg.com/
https://www.seaofcinders.com/
If you need to get in contact with me in a professional capacity; derekdiligent@gmail.com
- Links -
Patreon - https://www.patreon.com/user?u=84185017
Twitter - @DiligentDerek, https://twitter.com/DiligentDerek
Tumblr - @diligentderek, https://www.tumblr.com/diligentderek
Reddit - u/DiligentDerek, https://www.reddit.com/user/DiligentDerek
Rumble - https://rumble.com/c/c-2205854
I'm currently only active on Patreon and Twitter, I haven't invested the time to allow myself to be active everywhere else yet. I may never get there, lol.
That's that! C'ya when I see ya!
- Video Chapters -
0:00 Intro
1:13 What is Relict?
7:09 Core Stats
8:22 Stamina and Attacking
11:19 Core Stats (resumed)
17:42 Mana and Magic
20:06 Core Stats (resumed again)
22:58 Combat and Actions
25:43 Move Action
26:02 Attack Action
27:26 Use Action
28:49 Hide and Search Actions
29:31 Shove Action
30:07 Grapple Action
31:02 Wait Action
33:13 Jump Action
35:58 Swimming
36:17 Climbing
38:46 Dangerous Climb Ruling
41:24 Fall Damage
44:18 Opportunity Attacks
44:59 Retreat Reaction
45:57 Counterspell
54:27 Upcasting Spells
55:35 Sustaining a Spell
59:39 On Crunchiness and Player Empowerment
1:01:06 Casting Components
1:04:41 Ether - Flow vs Reservoir
1:10:13 Damage Charts
1:11:49 Damage/Death Feedback
1:20:39 Damage Charts (resumed)
1:25:33 First Aid Action
1:28:31 Damage Charts (resumed again)
1:30:49 Afflictions
1:34:06 First Aid Action (resumed)
1:38:20 Ardent and Ether Trivia
1:39:38 Channel Action
1:44:34 On Crunchiness and Player Empowerment (resumed)
1:48:09 Toughness Rating and Thresholds
1:50:59 Healing/Resting Rules Clarification
1:51:52 Armor Class (AC)
1:52:14 Throwing a Weapon
1:52:48 Longshots (Increase Weapon Range)
1:54:23 Spell Attacks
1:54:48 Critical Success (Nat 12s)
1:57:21 Fate Points
1:59:12 Dual Wielding (2WF)
2:01:58 Cover Rules
2:03:51 Creature Sizes
2:04:19 Currency! Monies, gehehe! Coinage!
2:05:20 Resting and Downtime
2:08:14 Downtime Ideas and Musing
2:13:22 On Backup Characters and Death
2:18:14 Watch to the end please. :)
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