#Contra III (#SNES) [#longplay] 1992

1 year ago
9

Out of all the Contra titles I have played this is my least favorite. The game should be a bit more fluid and speedy for my liking, but unfortunately what made it age poorly is a super Nintendo's processor. I think if this game were on the Genesis it would play much better.

Unfortunately there is a slightly different boss ending if only I had played the harder mode, so perhaps I'll upload a revision in the future.

Welcome to 2636, the year the Notorious One gets even, with an unprecendented alien onsalught orchestrated to push 16-bit technology and its commandos to their ultimate reaches. Plunge through a molten hot massacre on a high speed voyage to the guts of the archenemy alien. Scope out the side and top perspectives and backgrounds that do a 360 to engulf you in 3-D sensation. Pick off solar slimedogs like the Mutant Megasquitos and the Psycho Cyclers while you scale over walls, swing from girders and ropes, hitch rides on a missile, whatever it takes. Sweat through six gut splitting stages, including the Battle of the Blazing Sky and the Mucho Grande Badlands. The graphics are so real the explosions will nearly knock you off your feet. And the Boss Enemies are so gigantic, your screen can hardly hold them. You'll need to wrap both hands around artillery powerful enough to make today's weapons look like squirt guns. The Contra legacy is alive and dangerous!

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