Premium Only Content
Warcraft II: Tides of Darkness: Orc Mission 7
Warcraft II: Tides of Darkness is a fantasy real-time strategy computer game developed by Blizzard Entertainment and released for DOS in 1995 and Mac OS in 1996 by Blizzard's parent, Davidson & Associates. A sequel to Warcraft: Orcs & Humans, the game was met with positive reviews and won most of the major PC gaming awards in 1996. In 1996, Blizzard released an expansion pack, Warcraft II: Beyond the Dark Portal, for DOS and Mac OS, and a compilation, Warcraft II: The Dark Saga, for the PlayStation and Sega Saturn. The Battle.net edition, released in 1999, included Warcraft II: Beyond the Dark Portal, provided Blizzard's online gaming service, and replaced the MS-DOS version with a Windows one.
In Warcraft II, as in many real-time strategy (RTS) games, players collect resources to produce buildings and units in order to defeat an opponent in combat. Players gain access to more advanced units upon construction of tech buildings and research. The majority of the display screen shows the part of the territory on which the player is currently operating, and, using the small minimap, the player can select another location to view and operate on. The fog of war completely hides all territory (appears black) which the player has not explored: terrain that has been explored is always visible in gray tones, but enemy units remain visible only so long as they stay within a friendly unit's visual radius. Buildings (or their lack) remain displayed as the player last saw them, and do not register unobserved changes like being built/damaged/repaired/destroyed/replaced/upgraded.
Warcraft II was a commercial hit, with global sales above 3 million units by 2001; roughly two-thirds were sold in the United States. The game strongly influenced the company's next successful RTS, the futuristic StarCraft (1998) in gameplay, and in attention to personality and storyline. In 1996, Blizzard announced Warcraft Adventures: Lord of the Clans, an adventure game in the Warcraft universe, but canceled the project in 1998. Warcraft III: Reign of Chaos, released in 2002, used parts of Warcraft Adventures' characters and storyline, but extended the gameplay used in Warcraft II.
Warcraft II: Tides of Darkness,warcraft 2,warcraft 2 full movie,war2combat,battle.net edition,tides,tides of darkness,warcraft 3,human campaign,orc campaign,campaign,war2,warcraft ii,warcraft 2 full story,warcraft 2 cinematic,beyond the dark portal,speed run,lets play
-
26:01
MetatronHistory
4 days agoThe REAL History of Pompeei
16.9K3 -
15:42
Nikko Ortiz
1 day agoPublic Freakouts Caught On Camera...
124K36 -
21:57
GritsGG
17 hours agoHigh Kill Quad Dub & Win Streaking! Most Winning CoD Player of All Time!
16.7K -
5:44
SpartakusLIVE
20 hours agoARC BOUNTY HUNTER #arcraiders
23.4K2 -
15:50
MetatronCore
2 days agoMy Statement on Charlie Kirk's Shooting
17.3K8 -
LIVE
Lofi Girl
2 years agoSynthwave Radio 🌌 - beats to chill/game to
633 watching -
3:31:12
Price of Reason
16 hours agoThanksgiving Special - Is Stranger Things 5 any good and other SURPRISES!
121K1 -
14:14
Robbi On The Record
11 hours ago $6.80 earnedThe Identity Crisis No One Wants to Admit | Identity VS. Personality
28.8K5 -
31:10
The Why Files
4 days agoThe First Earth Battalion: America's Strangest Military Experiment
69.3K30 -
4:18:02
SpartakusLIVE
12 hours ago#1 Pilgrim of PAIN Gives Thanks HAPPILY as he DESTROYS Enemies and BAGS LOOT
182K7