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BO3 Custom Zombies Map Test - The Shadow Moses Incident - Demo (MGS)
Repost
2 years ago
14
This is the current stage of my Custom BO3 Zombie Map (v1.5). Somewhat a recreation of the Shadow Moses Island from Metal Gear Solid for PS1.
GPU: GeForce GTX 1070
CPU: Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz
Memory: 16 GB RAM (15.95 GB RAM usable)
Current resolution: 1920 x 1080, 60Hz
00:00 Intro
05:20 Docks Elevator
08:35 Enter Vents to Tank Hangar
10:44 Tank Hangar
11:33 TH Elevator / B1
12:40 B1 Vents / Cells (Keycard 1)
15:28 B2 Armory (C4 Step)
17:27 Lockdown Step (~3 Minutes)
21:12 End Lockdown Step
32:08 Canyon / Tank Boss Fight
35:15 Tank Boss Defeated
37:13 Bonus Rex playable area.
40:15 Buyable Ending / Finish
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