Godot Engine 4 - Mass Rigid Body Simulation - Falling Concrete Bricks 12000+ - With Reverse
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Godot 4 Mass Rigid Body Simulation with reverse.. Should have used VoxelGI for more stable lighting for the reverse but it still looks pretty good
Some details about this simulation
12,000+ Rigid Body Spheres using Godot Physics
Solver Iterations: 24
Physics Tickers Per Second: 180
SDFGI, AO, SSIL all enabled with 8x MSAA
Total Render Time: 25 minutes
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