2013 06 09 Spawning weapons by writing to memory
2 years ago
1
This put me on the map. To my knowledge, I was the first person to implement (or at least, release) a method for spawning items through memory manipulation. At the time, everyone was calling engine functions to do it. Which is fine, except Battleye started breakpointing them and checking the call site, which he used to pop people who used it. So, I manually constructed the objects for items in memory and mapped them into my player.
This crashed the game eventually, btw, because I was using normal allocators and not Arma's TBB4Malloc allocator. Eventually, I would figure out that I needed to allocate memory using whatever Arma was using, and we'd have stable item spawning from memory.
Those were the days.
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