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2013 07 06 DayZ Jesus Mode come back from the dead
At the time, the normal Arma2 God mode methods didn't work. DayZ mod reimplemented health - instead of the damage table, you had a 'blood' level. 0 blood meant death. I don't remember how I implemented this particular God Mode, but God Modes tended to fall into two categories -
Script god mode, which stopped zombies and players from hurting you
Engine God mode (vanilla Arma 2 health system God mode), which stopped falling and doors from killing you (back in the day, closing a door on yourself would break your legs or kill you)
I figured out Engine before script, but eventually figured out how to manipulate script variables from memory. I think what I did for this God mode was found the Blood script variable, and boosted it back up to full. This was obviously a race condition - if someone shot me in the face with an AS50 blood would go below 0 and death would occur.
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