RayLib 2D Challenge Part 3 - Switching to C++ & Structuring Code Right
2 years ago
4
The code started getting a bit complex in part 2 of this challenge, so it's time to add some structure. Otherwise, it'll quickly become unmaintainable.
Watch this video to see the difference between messy code, and code that's been restructured, and makes a good foundation for something much bigger (like an actual game, instead of a tiny demo).
Click the following link for a summary (and to download the code):
https://keasigmadelta.com/blog/raylib-2d-challenge-part-3-switching-to-c-and-structuring-the-code-right
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