Ourdia 11: Pushing Back the Cats - EU4 Anbennar Let's Play

1 year ago

Ourdia is a shell of what it used to be. Our origins are as ancient as Castanor itself. Even after Castanor fell, we survived. We aided in stopping the Greentide, but we were blindsided by the goblin exodus from Serpentsreach. Our great kingdom barely held on. The Castanorian citadel of Bal Ouord was our savior. The bastion stationed there was able to protect the small amount of land we have left. Now the goblins swarm over our former lands. We shall reclaim it and reclaim our glory!

This is a mini-campaign because the mods that I'm using are having some game breaking bugs. hopefully this is temporary. Check the community tab for more info on that.
This is a new channel so you will have to find the mods on your own but I will give you the names to make your search easier.

The main one: Anbennar: A Fantasy Total Conversion Mod
Anbennar is set in an fantasy world evoking themes from D&D, but through lens and time period of a strategy game like EU4. See how a fantasy world changes from an age of adventurers and good vs. evil to an age of gunpowder, colonialism and magical decadence.

Other mods:
Anbennar More Monuments - Steam Version - this one adds a lot of monuments to the game
Cantons for Colonial Flags - this one is just an aesthetic change for colonial nation flags

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