Depopulation and Plandemics - Predictive Programming

2 years ago
253

Based on the sci-fi novel by William Gibson. The year is 2032 [2030] in rural America and centres around Flynne, an accomplished gamer who lives with her war veteran brother and increasingly unwell mother. Struggling to make ends meet due to medical bills, her brother is contacted by a mysterious company to trial a new game for a financial reward.

She takes her brother's place in the trial but soon realizes this new simulation is more than a game when she’s transported to London [2099] in the distant future.

It is FILLED with predictive programming, revealtion of the method and truth in plain sight; that includes depopulation and plandemics. As always they display their plans for the masses in the form of enter-tain-ment. [To posses the mind]

The ongoing battle of control and power versus individual autonomy and the way technology can be used both to exert and subvert societal control is the name of the game.

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